As part of Sifteo's initial launch portfolio, we designed a simple music sequencer that focused on interactive learning, spatial reasoning, and collaboration. Our goal was to produce something that incorporated our love for music into a game that was fun for all ages.
I was responsible for the visual design and animation for LoopLoop. Our audience was anywhere between 4 and 90 years old, so I felt it was important to keep things fun and playful. I used vibrant colors, and iconography that was abstract, yet simple and recognizable.